MobPartner Announces UK Expansion
MobPartner is expanding its global presence with the appointment of London-based Nick Stebbings as Sales Director UK.
Love in the Time of Mobile Apps
Technology and dating go hand-in-hand and mobile apps are making the romantic process so much easier.
While Google and Apple are strongly established at the first and second position of the global smartphone market’s podium, the battle for the third position is still going on between RIM and Microsoft.
Boom Time for Mobile Collectible Card Games
After entering the mobile arena 10 years ago, it’s only in the last couple of years that Collectible Card Games (CCG) have gained a strong foothold. Now occupying an important space in the mobile gaming market, here’s a look at this rapidly growing genre.
Meet MobPartner at GMIC in Beijing
Asia’s largest and most influential mobile industry event is just around the corner. In 5 days MobPartner team will fly to Beijing to participate at the Global Mobile Internet Conference.
The music industry loses a hefty 12.5 million dollars each year due to piracy and illegal downloads, but now a change in the way people access their music is restoring harmony to the market.
The survey results are in… 86% of our customers can’t be wrong!
At MobPartner we love our customers and it seems that they love us too! A survey of leading mobile advertisers and app publishers has put us well ahead of the competition when it comes to service.
The Ultimate Challenge is coming…
Are you ready for the Ultimate Challenge dedicated to all MobPartner’s Affiliates?
During the entire month of May you will have your chance to win big prizes.
The Rise of Mobile Game Market in China
The Chinese gaming industry is turning mobile. The explosive growth of the online gaming market in this country is expect to reach 135.22 billion RMB (US$21.7 billion) by 2017 according to the China Gaming Industry 2012 report.
Buongiorno launches Gamifive in Portugal
Did you know that the total revenue in Portugal’s Mobile Multimedia Market will rise to $202 million by 2016 (IEMR’s Portugal Mobile Entertainment Market Forecast)?
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